Getting in the Game: Entrepreneurs and the Video Game Industry
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For more networking: Bring your business card to be included in a voluntary list of attendee contact information, which will be distributed only to you and others who bring their card. |
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Event Preview Developments in technology have forever changed the gaming industry and the way video games are developed, distributed, and played. The Internet and mobile devices have allowed gaming to move well beyond the confines of the classic arcade cabinet. Social, education, and hardcore games are now distributed wirelessly to handheld devices, the free-to-play/virtual goods model has transformed how publishers monetize game titles, and crowd-sourced funding has proven to be a viable source of financing for independent game developers. From social/casual games mobile games to massive multiplayer online games, the gaming industry has never offered more opportunity for the entrepreneur. With the worldwide video game industry projected to continue to grow in the coming years and reach $70.1 billion by 2015, what is next and where can entrepreneurs get into this market? Come to this Enterprise Forum for an overview of the video game industry, followed by a panel discussion of how companies are getting in the game by taking advantage of these new opportunities in the gaming world. Panelists: Joshua Glazer – Co-Founder and CTO, Naked Sky Entertainment Matthew Hanneus – CEO and Co-Founder, Sleepy Giant Brian White – Director, Technology, Disney Mobile Producers: Phil Bangayan – Chair, Electronic Communications, MIT Club of Southern California Michael Chou – Attorney Joan Horvath – Fellow, National University Community Research Institute Nicholas Manolelis – PricewaterhouseCoopers LLP Location Baxter Lecture Hall Directions/Maps: Directions to the Forum Event Sponsor
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Apr 17 2012
by victorcaba on , [ one comment ]
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