Apr 17 2012
Getting in the Game: Entrepreneurs and the Video Game Industry

Getting in the Game: Entrepreneurs and the
Video Game Industry

Click Here to Register

Saturday, May 12, 2012
at the California Institute of Technology,
Pasadena, California
Registration and Continental Breakfast:
8:00 a.m. Baxter Lecture Hall
Program:
9:00 a.m. to 11:00 a.m. at Baxter Lecture Hall
Networking:
11:00 a.m. to 12:00 p.m. at Baxter Lecture Hall

 

Click Here for more information on FLoW
Click here to register for the exciting FLoW final awards celebration
Cost:
$40 on-line registration fee; $50 at-the-door; $10 for students with full-time student ID and free for Caltech students (must show ID at door). Caltech students can now register online.
On-line Registration closes at 5:00 PM on Thursday, May 10, 2012. You can either register online or call our office. There are no refunds for no-shows.

 

For more networking:
Bring your business card to be included in a voluntary list of attendee contact information, which will be distributed only to you and others who bring their card.
 

Event Preview

Developments in technology have forever changed the gaming industry and the way video games are developed, distributed, and played. The Internet and mobile devices have allowed gaming to move well beyond the confines of the classic arcade cabinet. Social, education, and hardcore games are now distributed wirelessly to handheld devices, the free-to-play/virtual goods model has transformed how publishers monetize game titles, and crowd-sourced funding has proven to be a viable source of financing for independent game developers.

From social/casual games mobile games to massive multiplayer online games, the gaming industry has never offered more opportunity for the entrepreneur. With the worldwide video game industry projected to continue to grow in the coming years and reach $70.1 billion by 2015, what is next and where can entrepreneurs get into this market?

Come to this Enterprise Forum for an overview of the video game industry, followed by a panel discussion of how companies are getting in the game by taking advantage of these new opportunities in the gaming world.

Panelists:

Joshua Glazer – Co-Founder and CTO, Naked Sky Entertainment

Matthew Hanneus – CEO and Co-Founder, Sleepy Giant

Brian White – Director, Technology, Disney Mobile

Producers:

Phil Bangayan – Chair, Electronic Communications, MIT Club of Southern California

Michael Chou – Attorney

Joan Horvath – Fellow, National University Community Research Institute

Nicholas Manolelis – PricewaterhouseCoopers LLP

Location

Baxter Lecture Hall
California Institute of Technology
Pasadena, CA

Directions/Maps: Directions to the Forum

Click Here to Register

Event Sponsor

 

Microsoft BizSpark
K&L Gates

Founding Sponsors

Caltech Industrial Relations Center
Caltech Alumni Association
MIT Alumni Association

Operating Sponsor

Caltech Office of Technology Transfer
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